VIZA 618 Rigging Updates
I had decided to go with Kaitlyn’s method of making driven keys to control the visemes. Which worked great until I realized that my dialogue is pretty fast and I wasn’t able to key frame appropriately because more than one sound would be made in less than a key frame. So after some research (Thanks to Anne!), I went with another method that involved making shelf buttons that translate the coordinates of the controls for each viseme and also places a key frame. This allowed me to seamlessly switch to a new pose with out have to turn the previous one off and blend between the visemes in a more accurate way. The only downside to this method is that I can no longer reference the rigged model into a shot file because the shelf is essentially hard coded and the namespace will not adjust appropriately.